| 
										There are different ways to gain experience and it differs from each player.
									 | 
								 
							 
							
							
								
									| 
										1.) Players whom attack the enemy first will see the health gauge of the monster
										and all others will not be able to see the health gauge.
									 | 
								 
							 
							
							
								
									| 
										2.) Players whom attack the enemy first will gain the experience points when he/she
										damages the monster for more than 40% of its health and the idle time is less than
										5 seconds. (Other players will not get the XP) Also, he/she will have the priority
										of acquiring the item for 10 seconds.
									 | 
								 
							 
							
							
								
									| 
										3. Even if the player attacks the monster first and damages more than 40% of their
										health, when the idle time is more than 5 seconds, he/she will lose the priority
										of the XP/item. The last player to attack the monster will have the priority of
										the XP/item.
									 | 
								 
							 
							
							
							
							
								
								
									| 
										 
											-∞1 ~ ±10 
									 | 
									
										 
											100% 
									 | 
								 
								
									| 
										 
											±11 ~ ±20 
									 | 
									
										 
											85% 
									 | 
								 
								
									| 
										 
											±21 ~ ±30 
									 | 
									
										 
											70% 
									 | 
								 
								
									| 
										 
											±31 ~ +∞ 
									 | 
									
										 
											55% 
									 | 
								 
							 
							
							
							
								
									| 
										Players can earn experience by killing a monster and here is how it works.
									 | 
								 
							 
							
							 
							
								
									| 
										First of all, when the monster dies, there is a rule for distributing XP to each
										player. By adding all players’ lvl in the party and dividing that into the # of
										players in the party, players will gain the first XP by comparing their lvl with
										monsters.
									 | 
								 
							 
							
							
								
								
									
									
								 
								
									| 
										 
											-∞1 ~ ±10 
									 | 
									
										 
											100%
										 
									 | 
								 
								
									| 
										 
											±11 ~ ±20 
									 | 
									
										 
											85%
										 
									 | 
								 
								
									| 
										 
											±21 ~ ±30 
									 | 
									
										 
											70%
										 
									 | 
								 
								
									| 
										 
											±31 ~ +∞ 
									 | 
									
										 
											55%
										 
									 | 
								 
							 
							
							
								
									| 
										When the calculation is done, players can once again compare the # of players in
										the party and the last player to attack the monster to estimate the final XP amount.
									 | 
								 
							 
							
							
								
									
										
											
												
											 
											
												
												
												
											 
											
												
													First XP earned
														 
														changed to Final XP 
												 | 
												
													XP earned by each player
												 | 
												
													Player who earned the money
												 | 
												
													All Others
												 | 
											 
											
												| 
													2
												 | 
												
													120%
												 | 
												
													120% / 2
												 | 
												
													Money/# of players party + rest
												 | 
												
													Money/# of players party
												 | 
											 
											
												| 
													3
												 | 
												
													140%
												 | 
												
													140% / 3
												 | 
											 
											
												| 
													4
												 | 
												
													160%
												 | 
												
													160% / 4
												 | 
											 
											
												| 
													5
												 | 
												
													180%
												 | 
												
													180% / 5
												 | 
											 
											
												| 
													6
												 | 
												
													200%
												 | 
												
													200% / 6
												 | 
											 
										 
									 | 
								 
							 
							 
						 |